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- Leisure Suit Larry V - Walkthrough
-
- "Passionate Patty Does a Little Undercover Work"
-
- (Ending with the maximum possible score)
-
- By Erik Gos
- (Erik.Gos@hiva.kuleuven.ac.be)
-
- Last update: January 14, 1998
-
- ---------------------------------------------------------------------------
-
- Table of contents
-
- ---------------------------------------------------------------------------
-
- * Some notes from the author
- * Starting the game
- * Larry at PornProdCorp
- * Larry at Los Angeles Airport
- * Patti in the FBI-Lab
- * Larry in New York
- * Patti at des Revers Records
- * Larry in Atlantic City
- * Patti at K-Rap
- * Larry in Miami
- * The Big Finale
- * Some important (phone)numbers
- * Credits
-
- ---------------------------------------------------------------------------
-
- Some notes from the author
-
- ---------------------------------------------------------------------------
-
- 1. This walkthrough is intended to let you play the game and end up with
- maximum points, provided you own all you need to reach this goal : a
- computer (a 8086 won't do), the game software, a twisted mind and the
- two sheets with airport codes. Although the game itself is rather
- easy, reaching a maximum score is not that evident. In many
- situations, you have more than one option to solve a problem. Only one
- solution will give you the maximum available points. However, the
- "less-scoring" solutions can also be quite entertaining and therefore
- I will always try to give you the alternatives. Any sentences in
- italics will indicate such alternative solutions.
-
- 2. Please don't ask me to send you the Aerodork Ticket Machine (ATM)
- codes, because I won't. This game is still sold as a part of "Leisure
- Suit Larry's Greatest Hits and Misses" and I don't want to risk having
- Sierra's lawyers all over me for violating copyrights and handing over
- codes that are initially intended to copy-protect the game. If your
- mother threw them away on purpose or by accident or you conveniently
- misplaced them, I suggest you to start digging through trashbins, desk
- drawers, removal boxes, etc. Those of you who bought the re-release of
- this game in the "Sierra Originals Series", might have a tiny little
- peek at Sierra's Web-site for some probably highly interesting
- information on ATM-codes related problems. Click HERE to jump there.
-
- 3. During gameplay there will be some cutscenes when Larry or Patti are
- in a limo, or Larry is in a plane. Most of them are just dreams of our
- heroes while they are asleep. Yes, everyone needs a nap from time to
- time. Larry mostly, not to say always, dreams about Patti, Patti never
- dreams about Larry. Occasionally, some background information on the
- game intrigue is given. I will not describe these scenes. I will only
- mention them if they are essential to keep on track with the "very
- difficult to follow" plot of the game. So, you will nearly hear a
- thing about them from me. However, just undergo them when they pop up.
-
- 4. Since you can gain points during gameplay, I will indicate the amount
- of points gained at each moment between parentheses (now you know what
- that "ping" you sometimes hear, means). At the end of each section, I
- will give you the total score for that section and the total score
- overall at that moment. Note that some actions can be done at each
- moment in the game. I will only carry them out at the moment I feel
- they are really needed, but if you are a little bit of a creative
- lone-rider, your scoring can differ from mine.
-
- 5. If you are the suspicious type and decided to enter a password to
- prevent your wife, girlfriend, husband, boyfriend, mother and father
- in law, your parents, children, your friends and their friends etc.
- from seeing what you're doing in your spare time, and you forgot your
- password, well GET DESPERATE. You won't be able to play the game again
- in the future, unless you delete it and do a reinstall. Although,
- maybe not, the game doesn't allow you to play if you don't remember
- it, but I happen to have an easter egg for you. Don't tell anybody,
- but deleting the file "memory.drv" in your Larry V directory will
- solve the problem. And from now on, select the "Why bother?" option.
-
- 6. Finally, never forget that you can click on everything that is hanging
- on the wall, lying on the ground, standing in your way or just
- irritates you. If I do not mention it, you won't earn anything by it,
- but it sometimes results in funny comments or actions. If you plan to
- (mis)behave this way, make sure you save often, because you'll
- sometimes wind up in a situation with no return possible. Doing things
- at random can also result in a less than maximum score.
-
- ---------------------------------------------------------------------------
-
- Starting the game
-
- ---------------------------------------------------------------------------
-
- 1. When the game starts, you are eye-witnessing a meeting between some
- underworld figures concerning the downfall of subliminal recordings
- (things like satanic verses and hidden messages when you play records
- backwards or at highspeed or both) due to the increasing success of
- the CD. On the other hand things aren't going good either with
- pornography sales. That's why they were concentrating themselves on
- pornographic home rental videos, but due to the increasing market of
- sex video channels on TV, this market isn't going too well either. One
- thing is for sure, as you will learn later in those cutscenes I won't
- mention, they're trying to do something about this, namely by the
- election of America's most sexiest woman (here's the link with Larry)
- and by bribing politicians through C.A.N.E. (Conservatives Against
- Nearly Everything). This scene gives you some background information
- on Patti's mission in the game.
-
- 2. Next you see another meeting issuing the election of America's most
- sexiest woman. She has to appear in America's most sexiest home
- videos. We are at the company where our good old friend Larry appears
- to be working as "chief tape degausser" or something like that (it is
- for sure an executive job). After a few preliminary rounds, the
- selection team ended up with three finalists, one of which has to be
- choosen. The commitee agrees that during the final selection none of
- the girls may be aware of the fact that she is being auditioned,
- because she would certainly be sexy if she knew. Therefore they are in
- need of a man, so sexless and some more "lesses" that it would really
- require the most sexiest woman in America to drop for him.
-
- 3. And here the game starts.
-
- ---------------------------------------------------------------------------
-
- Larry at PornProdCorp
-
- ---------------------------------------------------------------------------
-
- 1. While you are wandering around (bored as usual) in the entrance hall
- of PornProdCorp, you hear your boss screaming for coffee. Take the
- coffee pot and enter the door at the left. In your well-known
- clumsyness, you manage to spill it all over your boss. Although he
- gets angry at first, all of a sudden a lightbulb appears above his
- head. You are ideal for the job, he even offers you a job as
- vice-president of the company if you succeed (1).
-
- 2. He hands you over a mini-camera, the latest "Auto-focus, auto-level,
- auto-color balance, auto-room, auto-pan, .5-lux,
- Complete-Video-Studio-in-a-Pocket-Protector" or in other words : "The
- Rob Lowe Model" (1). So, here is your mission. Go and find all three
- finalists and film them at their sexiest moment.
-
- 3. You'll wind back up in the entrance hall of your company. Take a drink
- from the water cooler (1). Also take a look at the strange thing to
- the right-hand side of it (no, not the plant). It appears to be an
- award (1). For fun, you could put your hand in the electrical outlet
- close to the coffee machine.
-
- 4. Now enter your workshop (in the upper left of the screen, around the
- corner). First of all, take the three tapes lying on the television
- set in the right-hand side lower corner of the screen (6). Now,
- disinfect your hands (1), and degauss all three tapes (6). It's your
- job, you know how to do it. In case not, the degausser is on top of
- the workbench at the right-hand side, the disinfecter is hanging at
- the ceiling to the east of it. Open the leftmost drawer of the
- workbench, and you'll end up with a battery recharger (8). Now walk to
- the right a little and then click your hand-cursor on the device just
- above the leftmost drawer. It's your radio (5). You can select your
- favorite tune if you want.
-
- 5. Leave your workshop and enter the files-room (the only door left in
- the entrance hall, you didn't enter yet). Look at the desk and take
- the Aerodork Gold Card from it (5). Now open the upper drawer of the
- right-hand side frontmost file cabinet. Take the three resumes from it
- (8). Examine each of them in your inventory (3). Look at the three new
- items (1) (you got the point for finding Doc. Pulliam's phone number,
- a number you'll "need" later on). Now you know where you'll be heading
- during the game : New York, Atlantic City and Miami.
-
- 6. So, you're done in here. Leave the building (right-hand side of the
- screen), take a look at the statue (1), take a leak at the memorial
- fountain, and enter the limo that's awaiting you. You can do whatever
- you want in here, but don't spoil your energy, nothing works and the
- driver will only take you to the airport.
-
- --------------------------------------------------------------------
- Points in this section : 48 Total points overall : 48
- --------------------------------------------------------------------
-
- ---------------------------------------------------------------------------
-
- Larry at Los Angeles Airport
-
- ---------------------------------------------------------------------------
-
- 1. Did you notice the trashbin to the left of the entrance door to the
- airport lobby. Forget it, you need the device to the west of it (that
- television screen kind of thing). Look at it. It's an ATM (Automatic
- Ticket Machine) Terminal. Insert your Aerodork Gold Card into it.
- Select New York as your first destination. Enter the appropriate code
- and take your boarding pass (4) from the slot. (You need your sheets
- with transport codes here. You did buy the game, didn't you. If not,
- tough luck. Go out, find the nearest software retailer and buy it.)
-
- 2. Now enter the airport. Go to the left. Put your battery recharger in
- the electrical outlet (8), then place your camera on it (3). Look at
- your camera and take it back when it's 100% powered (1) (be carefull,
- electrocution is lurking around the corner). Put a videotape into your
- camcorder (4).
-
- 3. For fun, you can walk back to the center of the airport lobby, wait
- until both ladies are off-screen and go to the right. Don't try
- anything with the ladies or the phones. It's useless. Reading add's is
- also useless, but maybe you'll learn something.
-
- 4. So back to work now. Show your Aerodork Gold Card to the camera (9),
- enter the Chartreuse Lounge, make a complete fool of yourself by
- sitting on the chair, and enter your boarding pass into the slot when
- you hear the boarding call (7).
-
- 5. Once in the airplane, make sure to take the Aerodork Magazine from the
- seat in front of you before you fall asleep (8) and start dreaming
- about, you'll never guess, Patti.
-
- 6. After a little intermezzo, you know that Patti has been sacked and
- immediately got hired by the FBI afterwards. And this means
- Patti-time.
-
- --------------------------------------------------------------------
- Points in this section : 44 Total points overall : 92
- --------------------------------------------------------------------
-
- ---------------------------------------------------------------------------
-
- Patti in the FBI-Lab
-
- ---------------------------------------------------------------------------
-
- 1. After being updated on your mission and being introduced to Commander
- Twit, what's in a name, start exploring the lab. Look at the
- researchers to see the explosive brassiere (Hooter Shooter) (3) and
- the Vibrator (3) in action. (Talking with Commander ... also shows you
- both demo's, but no points in this case.)
-
- 2. Then go to the right, undergo the paperwork, and only remember the
- contact phone number (1). There is no need to overload your brain. In
- case you already forgot, here it is again : 556-2779. Look at the
- researcher to see the Flatulence demo (3). (Here again asking
- Commander Twit about this man's research would show you the demo, but
- you won't gain any points for it.) Now enter the door at the
- right-hand side to get a "Safety First Field Locator Device" implanted
- in your ... yes, it's a men's world. Try to neglect the doctor.
-
- 3. So, you got rid of all those interfering men. Leave the lab through
- the back door at the left-hand side of it. Enter the limo and try out
- the contact phone number (556-2779). Select either of both choices
- offered and receive a fax with additional information on one of your
- missions (13). Do this again to receive some information on your
- second mission (13).
-
- 4. Leave the limo and enter the lab again. Go to the right-hand side of
- it and take the two cartridges (Datapacks) from the desk (if you
- forgot to read the previous paragraph you'll receive your points now,
- but I'm sorry, you'll have to do without the enjoyment of receiving
- faxes). Then take the Dataman (5).
-
- 5. Go to the left and take the Hooter Shooter from the desk (6). Look at
- it in your inventory (2), and wear it (5). Leave the lab and enter the
- limo again. Finally, some quiet and peace, what a terrible noise in
- that lab.
-
- 6. Take the bottle of champagne (6), insert the Reverse Biaz Datapack
- into the Dataman (7), and show the Dataman to the driver (8). So,
- you're on your way to "des Revers Records". And now back to Larry.
-
- --------------------------------------------------------------------
- Points in this section : 75 Total points overall : 167
- --------------------------------------------------------------------
-
- ---------------------------------------------------------------------------
-
- Larry in New York
-
- ---------------------------------------------------------------------------
-
- 1. Still dizzy after your dream, you decide not to make a fool of
- yourself again and to do the obvious thing. You go down to the airport
- lobby. The first thing you notice is a charity canister. As charity
- always comes first with you, you check it out. A quarter! (5) Now,
- it's time to start reading add's. Keep on doing this until you
- discover the phone number of Faboulous Checkers Limo Co. : 552-4668
- (1). Go to the rightmost side of the airport lobby, and use your
- quarter on the first phone from the left to order a limo (3). Leave
- the airport and enter the limo.
-
- 2. Notice the thing lying at your left. Someone forgot his appointment
- calendar. Take it (12). And of course, look at it in your inventory
- (11). So, your coffee break (where was the coffee anyway?) is over,
- you still have some work to do. Take the Hard Disk Cafe napkin and
- show it to your driver.
-
- 3. After arriving at the Hard Disk Cafe, take a good look at the
- entrance. Don't those plants look ideal for a little leak after that
- huge amount of coffee a few minutes ago. I know, it's all in the mind
- but walking behind the plant at your right, proves my point (1). Now
- enter the Hard Disk Cafe.
-
- 4. You could take some time exploring the museum, but what the heck, you
- can't do a thing, unless you'd like to ennoy Bertha a bit. Why not,
- and while you're at it, take a close look at the pink machine at the
- left of the door in the back. Does it work? Nope. You need some kind
- of tape. Let's have a word with the Maitre d'. He doesn't seem quite
- coorporative. Don't let it bother you, just keep on talking and yes,
- sometimes words can be magic. He finally agrees to allow you entrance
- to the Cafe (to get rid of your nagging) and makes you a membership
- tape (3). Take the tape from the machine (4). Insert it into the slot
- of the pink terminal and enter the Cafe.
-
- 5. Sit down on that empty chair and don't forget to look at the beauty
- walking by. Guess what, it's your "target" : Michelle Milken (3). You
- see here entering the Herman Hollerith Room. So, what are you waiting
- for, go after her. What a mess, your membership tape isn't working.
- Time to be creative again. Leave the Cafe, and when you're back in the
- museum take your time to read the Aerodork Magazine (click on it with
- your hand-cursor) (5). Now, use your tape on the music box at the
- left-hand side of the screen (12). Hope this works out. Let's try it.
- Enter your tape into the slot of the terminal and all of a sudden your
- name is Hyatt. What happened to Laffer.
-
- (There is another way to gain entrance to the Hollerith Room. You
- could start working on that Maitre d' again, but this time talking
- won't do the thing. You gonna have to use your credit cards. And
- you're not upgraded to Hyatt (John?) but to Superuser Larry. Not to
- mention that your scoring won't reach the dazzling 1 000 points at the
- end. Also forget about completely satisfying Michelle after this.)
-
- 6. Insert your tape into the terminal inside the Cafe to enter the Herman
- Hollerith Room (12). Now turn on the tape recorder in your inventory
- (4). Start talking to Michelle (the women you're looking at in case
- you where wondering where to find her). Wow, she invites you to join
- her for dessert. Now talk a little bit to her until she asks you if
- you don't happen to have some cash she could invest for you. Yes, you
- have it. ACT QUICK NOW, if you keep on talking or don't react fast
- enough, you'll immediately hand it over to her and it might be a good
- idea to keep it for the great finale, certainly when gaining points is
- your primary concern. So, first hand over your Day Trotter to her (5),
- then the credit cards (5) and finally the cash (5).
-
- 7. She proposes to make your booth a little more private and gives you
- the time of your life (40). Luckily you recorded this (20). When you
- return in the museum, use the phone to call Checkers Limo Co. again
- (Bertha finally stopped chatting) : 552-4668 (2). Get out, enter the
- limo and you automatically return to the airport.
-
- 8. Outside the airport, operate the ATM-terminal and buy a ticket to
- Atlantic City (4). Enter the Airport Lobby, put a new tape in your
- recorder (the previous one will automatically be removed), recharge
- your recorder at the electrical outlet at the left-hand side of the
- lobby, get electrocuted, show your Aerodork Gold Card to the camera
- again, insert your boarding pass into the slot, and off you go, to
- Atlantic City.
-
- --------------------------------------------------------------------
- Points in this section : 157 Total points overall : 324
- --------------------------------------------------------------------
-
- ---------------------------------------------------------------------------
-
- Patti at des Revers Records
-
- ---------------------------------------------------------------------------
-
- 1. After almost being raped, but showing that you're not the easy type,
- enter the building. Take a look at the sign at the left. Notice "des
- Rever Records" being listed, look at it (3). Talk to the sleeping
- guard once. Then show him your Reverse Biaz fax or your Dataman with
- the Reverse Biaz Datapack in it (6). He'll call the elevator for you.
- (Talking to him again would also do the trick, but no points awarded.)
-
- 2. Now inside des Revers Records, first go have a look at the gold
- record. Take it (12). Put it on the turntable, start the turntable
- (the middle button of the three at the left) and start playing the
- gold record at all speeds and directions you can, (switching speeds
- with the two buttons at the right and switching directions with the
- two extreme buttons at the left) in each case waiting until you hear a
- "ping", indicating you heard enough. You should try out the following
- four possibilities :
-
- * 33 1/3 tpm forward (3),
- * 33 1/3 tpm backward (3),
- * 78 tpm forward (3) and
- * 78 tpm backward (3).
-
- Except for the first message, these are all subliminal messages, in
- case you thought it's normal to here such things on records. Turn of
- the turntable and take the gold record with you as evidence.
-
- 3. Look at the guy behind the window. He invites you in. Enter the door
- at the left from the window. So now it's time to play your piano
- session, Desmond so kindly arranged for you. You'll have to do three
- takes. In the first two, you can try to play your own favourite
- tracks. The last one, Patti takes over from you, and obviously she's
- better at it than you (8).
-
- 4. Then Reverse Biaz invites you in to the recording room to listen to
- your piano solo. AS SOON AS YOU GET THE CHANCE, offer him some
- champagne to celebrate your successfull musical performance (18).
-
- (Of course you could try your zipper on him (if you're a little over-
- or is it undersexed or completely frustrated), or just keep on talking
- to him since he's a man and you're a woman, again however, you receive
- less points in these cases.)
-
- 5. When he's completely drunk, he even gives you some more evidence on
- his subliminal recording activities. You get a tape from him (40).
- Once outside again, enter your limo and show the P.C. Hammer fax or
- the Dataman with the P.C. Hammer Datapack in it to your driver (don't
- wonder why Patti still wants to enter that car after what he did to
- her before, by the way, did you notice that his hair color is black
- when he's raping and blond when he's driving).
-
- --------------------------------------------------------------------
- Points in this section : 99 Total points overall : 423
- --------------------------------------------------------------------
-
- ---------------------------------------------------------------------------
-
- Larry in Atlantic City
-
- ---------------------------------------------------------------------------
-
- 1. Is it my imagination or was that really Bill Gates who was in the
- picture a few minutes ago. Anyway, leave the boarding room to the
- south. In the lobby go to the left. Play the second slot-machine from
- the left. You win ... a quarter (5). Start reading add's again until
- you see the phone number of Tramp Limo Service : 553-4468 (1). Then go
- over to the right and use the second phone from the left to call a
- limo (3). Leave the airport, enter the limo and show the Tramp's
- Casino matchbook to the driver.
-
- 2. At the casino entrance, talk to the girl at the left twice. Say any
- number and you'll receive $10 (2). Now enter the casino and click on
- any Video Poker Machine to start playing (4). Raise your bet to the
- maximum possible amount and save your game. Keep on playing until you
- have about $1 000 ($525 would be enough, but to be on the safe side,
- make sure you have some reserve), raising your bet every time you win
- and saving immediately afterwards. If you forget to save and end up
- broke, you can always return to the girl at the entrance to receive
- another $10.
-
- 3. Now, cash out and enter one of the doors at the back, pay the bouncer
- his $25 and take a seat (in the front row). As soon as Jennifer
- Jiggles shows up, look at her (8). Now leave the casino and go on the
- boardwalk (to the right from the casino entrance). Stay away from the
- edge, because you'll have to swim back if you end up in the water.
- Walk four screens to the east and enter Ivana's Skates.
-
- 4. Walk over to the counter and talk with Ivana. She wants you to give a
- deposit in turn for a pair of skates. Instead, give your camcorder
- (8). (Giving her the money she asks, will result in less points, since
- you won't get it all back when you turn your skates back in. She
- notices a small nick in a wheel. She always does but she can hardly
- give you back a part of your camcorder, can she? They always find
- something, don't they?) Leave the shop, go sitting on a bench and wear
- your skates (3).
-
- 5. Start skating over and back on the boardwalk, close to the edge until
- you bump against Lana Luscious, you second "target" (6). If you miss
- her, try to start talking to her instead. When you're sitting on the
- bench with her and have her in close-up, start talking to her until
- she invites you to her Mud Night Madness Wrestling match (2). When
- she's gone, take off your skates and turn them back in. Get your
- camcorder back (3).
-
- 6. Return to the casino (walking to the left, otherwise you could walk
- for hours), or swim back if you like. Enter the ballroom again and
- talk to the bouncer again. Pay him his $500 (if you don't have it, you
- will have to go playing poker again) and choose "Lemme at 'em!" (12).
- Now turn on your camcorder and take a seat (in the front row again).
-
- 7. You'll wind up in the mud with Lana. Try to click on the body parts
- flying around. Don't get desperate. Things slow down after a while.
- Finally, she gets interested in you, but "bucephalus" doesn't perform
- in front of 900 people (40). Oh boy, do you regret you recorded all
- this (20). After this humiliation, you'll end up back outside.
-
- 8. Talk to the guy and ask him to order you a limo (2). Once you're back
- at the airport, buy a ticket to Miami from the ATM-terminal outside
- (4). Now, change tapes again, recharge your camcorder as before, enter
- the boarding room and board your plane, direction Miami. Dreaming time
- again.
-
- --------------------------------------------------------------------
- Points in this section : 123 Total points overall : 546
- --------------------------------------------------------------------
-
- ---------------------------------------------------------------------------
-
- Patti at K-Rap
-
- ---------------------------------------------------------------------------
-
- 1. Since you're at your destination, and could stand there forever, why
- don't you enter. Make sure to look at the Dataman with the P.C. Hammer
- Datapack inserted. It's rewarding (1) and now you know the access code
- for Mr. Krapper's office. (You can also read that access code from the
- fax, but this way you won't get a point for it.) Go to the door at the
- left and enter the access code into the combination lock : 45954. Now
- enter Mr. Krapper's office (1).
-
- 2. Take the letter opener from his desk (4). Now it's time to take a good
- dig in the tree's pot. Hey, what's that, a glimpse of metal. Take the
- desk key from the pot (10). Open the desk with the desk key (13).
- (Opening it with the letter opener also works, but you lose some
- points with it.)
-
- 3. Now, things get pretty tricky. If you don't like to end the game with
- 999 points out of 1 000, be sure to LOOK (by using the eye-cursor) in
- the desk drawer (5). (If you start grabbing in it right away, you will
- gain one point less.) Carefully note down the access-code for Control
- Room B from the blue stickum, it's random each time you play the game.
- If you missed it, you can take a look at it again later. Now take the
- confidential folder out of the desk drawer (5).
-
- 4. Take a look in the folder, yes ... incriminating evidence (4). Of
- course, you could try to take the folder with you, but eventually
- someone would notice and who knows what would happen than. So, walk
- over to the copier, and "xerox" the folder (12). Technology doesn't
- seem to be your best friend, look at yourself now.
-
- 5. If you already forgot the access code from the blue stickum, this is
- the moment to take a look at it again. If you're sure you noted it
- down correctly and I mean SURE, since you can't come back again,
- return everything to its original place : the folder in the drawer,
- the letter opener on the desk and the key in the tree's pot. Don't
- even consider that someone could conclude from a look at the copier
- that you've been messing around here. Now enter the door to the left.
- Lucky you, you're in the bathroom and there's a shower on the west
- wall. Enter the shower (7). How embarrassing.
-
- 6. Luckily for you, after your trip ends, you notice some clothes hanging
- on a standard. You don't even have to think, just grab them (1). Since
- you don't know the code to get back up, you can kill some time by
- doing some window-shopping but eventually you have to end up at the
- extreme east side of the recording studio. Enter the code you noted
- down (you still remember, don't you?) from that blue stickum into the
- combination lock at the right-hand side of the door close to the
- microphone standard and enter Control Room B.
-
- 7. Go over to the back and take a tape from the shelve (4). Place the
- tape on the recorder in the lower left-hand corner of the screen. Now,
- click your hand-cursor on the mixing panel until you hear "2 Live 2
- Screw" incriminating theirselves (you'll have to click 6 times or 7
- times, if you count the first click that doesn't have any effect on
- the mixing panel) (8). Go over to the tape recorder, click on it and
- start recording your second piece of evidence down here (4).
-
- 8. Unlucky again, P.C. Hammer notices you and blocks your way out with
- that heavy microphone standard and leaves. Luckily you see the code he
- enters at the elevator (don't bother, you don't actually get to see
- it). OK, your way out is blocked, let's try something else then. Click
- on the tape recorder to stop recording, click again to rewind the tape
- and once more to take the tape with you (7). Now walk over to the
- microphone hanging over the mixing panel, aim it towards your mouth
- and raise the control room speakers volume to an ear-piercing level.
- So, time for a high note, talk into the mike. Oh Yeeh, you broke the
- window, but you found your way out (15). Time to go back home.
-
- --------------------------------------------------------------------
- Points in this section : 101 Total points overall : 647
- --------------------------------------------------------------------
-
- ---------------------------------------------------------------------------
-
- Larry in Miami
-
- ---------------------------------------------------------------------------
-
- 1. You're getting used to it, enter the aiport lobby. Go to the left and
- check out the cigarette machine. Well, you're in Miami, two quarters
- this time (5). And the next one is also becoming a habit, start
- reading add's. You have to find two phone numbers. The first one is a
- contact number to obtain a Green Card : 554-1272 (1), the second one
- is, you already guessed, the North Beach Limousine Rentals phone
- number : 554-8544 (1).
-
- 2. Now start calling, using the third phone from the left. Let's try Doc.
- Pulliam (554-3627) first. Nope, line busy. The Green Card then
- (554-1272). You're lucky with this one (7). Of course, you also need a
- limo to get out of that depressing airport (554-8544) (3). Leave the
- airport and grab the Green Card from the trashbin (12). (You don't
- really need this Green Card, but if you're going for the points, make
- sure you have it.) Enter the limo and show Doc. Pulliam's card to the
- driver.
-
- 3. So here you are, obviously in front of Doc. Pulliam's Dental Hygiene
- Heaven. Enter the door on top of the stairs. Walk over to the table at
- your right-hand side and take the doily from it (5). Go over to the
- window in the back and knock on it. Don't get discouraged. Knock
- again. This time the lady seems to be more willing. But you have to
- answer a lot of questions. Here we go (13) :
-
- 1. Do you have dental insurance? Yes
- 2. Do you have LOTS of dental insurance? Yes
- 3. Are your teeth overly sensitive? No
- 4. Are you allergic to pain? No
- 5. Do you ENJOY pain? Yes
- 6. Do you enjoy sharing your pain with others? Yes
- 7. Do you enjoy mechanical objects in your mouth? Yes
- 8. Do you enjoy other people's hands in your mouth? Yes
- 9. Do you enjoy rubber in your mouth? Yes
- 10. Do you swallow? Yes
- 11. Have you ever heard of AIDS? No
- 12. Do you know anyone who has ever hired a lawyer? No
- 13. Do you know the definition of "malpractice"? No
-
- (You don't have to fill out this questionnaire to enter the doctor's
- cabinet but it's kind of fun, and rewarding.)
-
- 4. Now, since it seems to be the case you'll have to wait a lot of months
- before you will be able to see Chi Chi Lambada, it's time to start
- thinking. Hey, what's that phone doing over there. Sit down and give
- the Doc. a call (554-3627). Stand up, wear the doily (8) and knock on
- the window again. Well guess what, you are recognized as the patient
- of her collegue Dr. Payne (no kidding), and get instant treatment
- (17). (This would also have happened if you didn't fill out the
- questionnaire and forgot to give the doctor a second call from her
- waiting room.)
-
- 5. So, you're sitting in the chair, and look who's coming, "target"
- number three : Chi Chi Lambada. Look at here and start playing with
- her button until, yes ... it opens (2). Now start talking to her, but
- don't talk to much. When she asks you if you can help her out to
- become a "documented" worker, you have to REACT FAST. Go into your
- inventory, turn on your camcorder and take the Green Card. Hand it
- over to Chi Chi (15).
-
- 6. Wow, who could ever have dreamed this, she invites you over to her
- apartment (40). (You would also have been invited to her apartment if
- you didn't give her your Green Card.) Being a real athlete, you're of
- course happy you recorded all this (20).
-
- 7. Back outside, humiliated again, you only have one thing to do. Your
- mission is completed, so you have to get back home. First enter the
- Doc.'s waiting room again and use the phone to order a limo
- (554-8544). Go back outside and enter the limo. At the airport buy a
- ticket to L.A. (4) and board your plane (no more camcorder
- recharging).
-
- --------------------------------------------------------------------
- Points in this section : 153 Total points overall : 800
- --------------------------------------------------------------------
-
- ---------------------------------------------------------------------------
-
- The Big Finale
-
- ---------------------------------------------------------------------------
-
- 1. Did you ever hear of Leisure Suit Bogey and Ingrid Patti? Well, now
- you have. However, be prepared to start looking and reading a lot and
- doing more or less nothing, because from now on, they're throwing
- points at your head. Our good old buddy Larry is dreaming when all of
- a sudden the pilot of his plane decides to stop working. You know what
- that means, a 90 degree turnover of the plane, straight to mother
- earth.
-
- 2. Heaven knows why, but you wind up in the cockpit with only one
- mission : save your life. Just start clicking on the control panel
- (with your hand-cursor of course) and you will manage it (100). Being
- the big hero of the day, your luck doesn't end. You get a phone call
- from the president, telling you your heroic intervention also saved
- the life of the vice-president's mother. Out of gratitude, you are
- invited over to the White House for a dinner.
-
- 3. In the meantime, we join our heroine Patti in ... the White House.
- Because of the splendid way in which she accomplished her task,
- Desmond arranged a performance for her in the White House (the pour
- boy is in love). Imagine Patti's surprise when she sees Larry entering
- the dining room. After a lot of shit-shat about how they got separated
- (Patti even mentions Larry's amnesia, what crudeness, he never stopped
- dreaming about her), the three of them (yes, good old Desmond doesn't
- give up, but I have to admit, Patti encourages him a little bit) end
- up at the vice-president's table.
-
- 4. Completely against her will and Larry's will, Patti gets involved with
- the big guy sitting at her left-hand side (your right-hand side).
- During that conversation Larry hears the name of the show he's working
- for being mentioned and starts to understand where the money behind
- the show came from. After Patti hears the name Julius, she also starts
- thinking (first time this game) and finds out this was the guy she was
- after all this time. Stupidly enough, she cries it out loudly. Now,
- being gunpointed at, she only has one more thing to do. Use that
- Hooter Shooter and see what it's worth (100).
-
- 5. Tada, The End! You did it, I hope, 1 000 points out of 1 000! Up to a
- nice weekend on Camp David for two and a lot of others (fishing I
- suppose). Don't forget to read what happened to Desmond, Julius and of
- course P.C. Hammer (not to miss this last one) and all others
- mentioned in the game after the incident in the White House.
-
- --------------------------------------------------------------------
- Points in this section : 200 Total points overall : 1 000
- --------------------------------------------------------------------
-
- ---------------------------------------------------------------------------
-
- Some important (phone)numbers
-
- ---------------------------------------------------------------------------
-
- Larry's Numbers
- New York Limo Service Phone Number 558-4668
- Atlantic City Limo Service Phone Number 553-4468
- Miami Limo Service Phone Number 554-8544
- Green Card Phone Number 554-1272
- Doc. Pulliam's Phone Number 554-3627
-
- Patti's Numbers (yes, numbers not measures)
- FBI Contact Phone Number 556-2779
- Mr. Krapper's Office Access Code 45954
- Control Room B Access Code Random each game
-
- ---------------------------------------------------------------------------
-
- Credits
-
- ---------------------------------------------------------------------------
-
- Leisure Suit Larry V - "Passionate Patti Does a Little Undercover Work"
- is created, published and distributed by Sierra On-line.
-
- This walkthrough is written by Erik Gos (Erik.Gos@hiva.kuleuven.ac.be)
- All Rights Reserved.
-
-